NAMCO MUSEUM ARCADE PAC (testing all games) - Nintendo Switch gameplay
NAMCO MUSEUM ARCADE PAC - Nintendo Switch gameplay
Platform Nintendo Switch
Release Date Sep 28, 2018
No. of Players up to 4 players
Publisher Bandai Namco Entertainment
Data East Mini Player My Arcade 10 inch Classics Review
This is a quick review of the new Data East 10 inch arcade classic put out by My Arcade. The big thing that stands out is that this uses Arcade Roms instead of the NES roms. See my Oregon Trail Handheld review!
See my review of the My Arcade PacMan Portable!!
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Ms. Pac-Man Tutorial 1: Ghost Behavior
An introduction to how the ghost AI works in Ms. Pac-Man.
Bibliography / further reading:
[EDIT: Pac-Man Dossier link has been updated]
How to Win at Pacman Part 1 - Patterns for every level
How to win at Pacman , by learning 4 simple patterns. That's not as difficult as it sounds, especially as two of the patterns are amlost the same as each other. This set of patterns will get you all the way to level 256 where the game crashes. Please note. this is the arcade machine, the original 1980 rom set from Namco. The patterns may not work on other pacman games.
Playlist of all parts :
Namco Museum for Nintendo Switch Review - Is It Worth It? | RGT 85
Namco Museum on the Nintendo Switch brings a bunch of Namco classics like Pac-Man, Splatterhouse, Galaga and more to the Switch in one package. Is it worth the $29.99 price tag though? Let's talk about it in this Namco Museum Switch review!
RGT 85 - Po Box 5161 - Pinehurst, NC, 28374
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Galaga Arcade Tutorial: Basic Tips and Tricks
Ever wanted to get down some good basic pointers when it comes to Namco's galactic shoot 'em up Galaga? Well, now you can! In this first-ever arcade tutorial video I'm gonna give you a few basic pointers to help keep you alive and blasting those bitter bugger bad boys.
In this video I'm going to go over the core basics for you newcomers - so things like the rules of the game and when you get extra lives* - guidelines when it comes to moving, dodging, and aiming your shots at aliens, taking note of enemy behaviors such as how the aliens attack, how to recognize when a Galaga is going in for the tractor shot, and so on, doubling up with two fighters and why that's boss, and finally, some pointers on scoring, including an in-depth look at point values.
If you have any questions, comments, or suggestions feel free to fire off in the comments below!
1. The Basics (0:35)
2. Maneuvering and Aiming (1:18)
3. Learn Thy Enemy (3:38)
4. Double Up! (6:22)
5. The Big Score (8:20)
Musical Credits (In order):
Galaga Room Theme from Namco Museum Vol. 1
Stage Theme 1 from Galaga Arrangement
Stage Theme 2 from Galaga Arrangement
Dragon Spirit Room Theme, Dragon Version from Namco Museum Vol. 5
Wanting to get your own Galaga action going? Purchase the game here! (Affiliate Link):
I'm aware of the mistakes with part 4 and 5's titles. This was something I didn't catch until after the video was uploaded.
*Point values for this game can be operator set, something I didn't mention in the video. I was looking at guides for the game when going over extra lives - as the Pac-Man 20th Anniversary game doesn't actually show the extra point values. It seems like 20k, 70k, and then every 70k is just a common operator setting; the actual defaults are 20k, 60k, then every 60k after.
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NAMCO MUSEUM (Nintendo Switch eShop)- Gameplay Footage (All Challenges & PMV)
In this gameplay video, I try every single (underwhelming) challenge in this Namco Collection, before giving Pac-Man Vs a try and wondering why a better game wasn't included.
Pac-Man Plus (1982 Midway) Cheats & Tricks
I will be showing you guy's some of the cheats and tricks that people use on Pac-Man Plus. Which one is your favorite and which one do you think is the weirdest!
CHEATS & TRICKS:
Super Speed [HACK]
Rack Test (Skip Stage)
Select Start Level
Ghost Change-back Speed
Ghost Status Cheats
Namco Museum Volume 4: Part 1 - Tedious Loading Times
Ordyne is like Skypeace for 3DS, but they are 25 years apart. And Ordyne is better.
Get Information for Namco Museum Vol. 4 for Playstation:
Port Battles - Dig Dug
Port Battles continues with a somewhat overwhelming look at 38 home console and computer ports/clones of the 1982 Namco classic, Dig Dug. In this episode, we look at the following:
Arcade Original - 3:20
Atari 2600 - 5:08
Sord M5 - 6:08
Atari 8-Bit (1982 release) - 7:38
Atari 8-Bit (1983 release, 5200 conversion) - 8:42
Atari 5200 - 9:47
MS-DOS - 10:40
TI-99/4A - 11:40
Commodore VIC-20 - 13:20
NEC PC-6001 - 14:41
NEC PC-8001 (Non SR Version, 1983) - 15:55
NEC PC-8801 (SR Version, 1985) - 17:16
Sharp X1 - 18:11
Commodore 64 - 19:39
MSX - 20:58
Fujitsu FM-7 - 22:26
TRS-80 Color Computer (Pumpman Clone) - 24:39
Apple II - 26:05
Nintendo Famicom - 27:41
Intellivision - 29:03
Atari 7800 - 30:00
Nintendo Game Boy - 31:19
Commodore Amiga (Digger Cone) - 33:31
Sharp x68000 - 35:19
Nintendo 64 (Namco Museum 64) - 36:17
Sega Dreamcast (Namco Museum) - 37:26
Playstation (Namco Museum Volume 3) - 38:35
Nintendo Gamecube (Namco Museum) - 39:53
Playstation 2 (Namco Museum 50th Anniversary) - 41:13
Game Boy Advance (Namco Museum) - 42:44
Game Boy Advnace (Namco Museum 50th Anniversary) - 43:51
Playstation Portable (Namco Museum Battle Collection) - 45:10 (bad sound)
Playstation Portable (Namco Museum Battle Collection - Arrangement Version) - 46:04
Xbox 360 (Arcade download) - 46:53
Windows PC (Steam - Arcade Game Series) - 48:25
Playstation 4 (Arcade Game Series download) - 49:43
Nintendo Switch (Namco Museum Arcade Pac) - 51:03
ColecoVision (Unreleased prototype) - 52:40
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Dig Dug #2 - 26960 pts (Namco Museum 3 PS1), screen options
One all-too-short-attempt at Dig Dug in the Namco Museum 3 collection on PS1, plus a little added segment of play where I experiment with the SCROLL video option.
The games that play on a vertically oriented virtual screen in the Namco Museum PS1 collections can all be rotated sideways on your actual screen, so that, if you physically rotated your own screen to match, you could play them in their full 1:1 pixel, vertical display arcade game glory (the monitors in the arcade cabinets for these games *were* mounted sideways). Note that this tate mode as such things are sometimes called is actually a clockwise rotation of the screen, rather than the usual 90 degree *counter*-clockwise rotation.
Anyway, I don't do any of that here 'cause I don't have an easily rotatable screen. : P Since Dig Dug's original graphics, designed for a vertically oriented arcade screen, don't quite fit in a home console, horizontally oriented screen, by default the playfield scrolls a little bit up or down to keep up with your character's digging. You can turn that scrolling off, but then you can actually dig your way OFF THE SCREEN--as seen starting at 7:26.
I always kind of liked Dig Dug, even back in the olden days of the arcade, but for whatever reason--I mean, it is pretty challenging : o--I never really got into it. But now--oh man. It just seems so awesome to me, and this PS1 version is so sharp. And I have so far to go in getting better at it!@! (Checking videos on YouTube I see there are all kinds of clever strategies to employ.) So for now at least my plan is to have the Namco Museum 3 disc more or less permanently installed in my US PS2s disc drive, so I can always have Dig Dug on hand (once my Shinybow 4x2 matrix component switcher arrives on Monday, anyway : D). heart heart baby
Recording: PS2 240p component to OSSC 4x 960p to Framemeister bordered 1080p to Elgato HD60
CGR Undertow - NAMCO MUSEUM: VOLUME 3 review for PlayStation
Namco Museum: Volume 3 video review.
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Namco Museum: Volume 3 video review. Classic Game Room presents a CGR Undertow video review of Namco Museum: Volume 3 for the PlayStation developed by Now Production and published by Namco.
Polygons got you down? Had it with DLC and hour-long updates? Don’t worry, just go back in time with Namco Museum: Volume 3. This compilation of arcade classics includes Ms. Pac-Man, Dig Dug, Galaxian and Pole Position, as well as lesser-known games Phozon and The Tower Of Druaga. The third release in Namco’s Museum series, these compilations feature the games as they appeared in arcades decades ago. The only difference is you won’t need quarters to play. Namco Museum: Volume 3 features single-player and local multiplayer play.
This video review features video gameplay footage of Namco Museum: Volume 3 for the PlayStation and audio commentary from Classic Game Room's Derek.
Namco Museum PS2 Cheats, Cheat Codes
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The Sandbox Evolution: Pac-Man "Create Levels" | Zonic Plays
Welcome to my Zonic Plays on The Sandbox Evolution, we make and play some Pac-Man levels!...and by make I mean show kind of how it works and make 1 bleh level, then play some creations by people with better talent than myself.
If you wanna check out the game and make your own Pac-Tastic levels, check out this link to the Steam version!:
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Namco Museum (Nintendo Switch) Review | 8-Bit Eric
This is a review of Namco Museum on the Nintendo Switch by 8-Bit Eric. Namco Museum on the Nintendo Switch brings a bunch of Namco classics like Pac-Man, Splatterhouse, Galaga and more to the Switch in one package. Is it worth the $29.99 price tag though? Let's talk about it in this Namco Museum Switch review!
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The 8-Bit Eric Show is a YouTube channel presented by 8-Bit Eric, focusing on video games. Presenting you a unique blend of modern gaming and game hardware reviews, previews, and looking back at classic and retro games! Your favorite Nintendo, SNES, Genesis, Atari, Playstation and more video games will be covered here!
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All images, music and footage licensed under Creative Commons Attribution 3.0
SG1331 Gaming: Namco Museum (Gamecube) (Galaga Endurance Round 3) (Stages 1-22)
First of all, disregard me calling this a test video. Second of all, I finally released 300 videos! And what a way to celebrate seen because I did incredibly well in this video. I made it to stage 22! That is a new record for me for this game as well as the actual arcade machine. I hope to do this better in later videos because I'll be posting more gameplay footage of this game in the future.
SG1331 Gaming: Namco Museum (Gamecube) (Dig Dug Endurance Round)
Here's some Dig Dug for you. I did pretty good here in that I made it to level 4, but I usually do a little bit better than that, but I'll post some more Dig Dug stuff in the near future.
A Salute to Pac-Man (Part 8 of 10): Pac-Mania (Arcade) Gameplay
Puzzlefan30 Presents: Part 8 of 10 in a special series honoring Pac-Man's 35th anniversary this year. In this part we will look at Namco's 1987 arcade follow-up, Pac-Mania. This game also appeared on NES and Genesis, among others.
See Part 1 of this series for a description for the basic idea. This time Pac-Man runs around a quasi-3D world that changes every couple of rounds a la Ms. Pac-Man. But this time the heat is turned up a notch: There are more ghosts, new bonus items including a special power pill that will help your rocket your score so long as you don't die, and Pac-Man now has the ability to jump. This jumping ability is useful for ghost avoidance, but when you reach Round 4 (in this version), the ghosts get wise to your style and start jumping as well. It's a madcap, white-knuckle ride as Pac games go, but at least this time you have the option to continue your game if you lose all your lives. One or two players. 2P game is alternating turns.
This game got mixed reviews for every version of it that came out, and the reason why is understandable: You can't see the entire maze. This matters because it makes it easy to jump to avoid one ghost only to land directly on another who just came into the screen opposite the direction you jumped, resulting in some cheap deaths. Also, while there are more items than in previous Pac games of this style, only the pink power pill is really worth getting if you're playing for score (you get alerted by an SFX every time a bonus target shows up), but the fact that you never really know where the ghosts are all times means that after a while you may well decide to leave them behind even if it looks safe at that moment.
I seem to remember doing better at this game playing it on the Gamecube version of Namco Museum than I do here...although I admit I was happy with a score of 77K on my third and final try. But on the Gamecube adaptation you play two rounds at Block Town before you go to the Pac-Man Theater. Here you get one round at Block Town only. Pac-Man Championship Edition, not part of this salute, worked better than this when it was released years later, but I still have a soft spot for Pac-Mania even if only for the more varied environments.
Check out the cutscene at 6:45: All I can say is it gave me a giggle.
We are now in the home stretch of this series. The next part is also the next to last part and will feature the somewhat obscure Pac-Mania.
Feel free to comment, like or dislike as you choose, or subscribe if you wish. Donations are welcome through Paypal at Puzzlefan30@yahoo.com. Also feel free to suggest, but please keep in mind that I will not show overly violent or sexually suggestive material, they gross me out and I go on the assumption that the same will happen to my viewers.
Thanks to Vizzed.com for making this game available; I don't know why but the ArcadeOX plug-in on Retro Uprising has been a dog recently. APowersoft Free Screen Recorder was used to record this footage.
Pac-Man Championship Edition 2 Plus 2P ( 2-Player / CO-OP ) | Zonic & Dani
Welcome to our video Zonic & Dani Plays PAC-MAN Championship Edition 2 Plus 2P where we play the 2-Player / CO-OP segment of this game, exclusive on the Nintendo Switch! Got a friend? Own a Nintendo Switch? Well you're ready to go! You can do 2-Player fun with just the Joy-Cons! I'd give it a try, it's Pac-Tastic fun!
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Namco Museum release on Nintendo Switch Pac-Man Teaser Trailer - Switch
PAC-MAN VS. is a four-player game based on the PAC-MAN series, originally created by Toru Iwatani. It was developed by Nintendo in 2003 under supervision by legendary game designer, Shigeru Miyamoto. In PAC-MAN VS., three players work together as the iconic ghosts and hunt down the fourth player, who has taken on the role of PAC-MAN, as they evade the ghosts and clear the maze of Pac Dots. Two Switch units are required to play as up to three ghosts play on one console and the PAC-MAN character plays on the other.
With NAMCO MUSEUM, players will be transported back to the days when coin-operated arcades reigned supreme for a truly nostalgic experience. Through the Nintendo Switch, retro arcade classics can be played anytime, anywhere, and against anyone through the game’s online ranking system (PAC-MAN VS. will not be supporting online ranking system). Players nostalgic for the classic coin-op era can transform their Nintendo Switch into a miniature arcade cabinet by turning the handheld console vertically for a taller, slimmer screen that replicates the original arcade experience. The NAMCO MUSEUM classic catalog includes favourites from Namco’s classic arcade collection, including PAC-MAN VS., PAC-MAN, Dig Dug, Galaga, Galaga ‘88, The Tower of Druaga, Rolling Thunder, Rolling Thunder 2, Sky Kid, Splatterhouse, and Tank Force.
Independent games channel -