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10 best tips for playing Namco Museum


NAMCO MUSEUM (Nintendo Switch eShop)- Gameplay Footage (All Challenges & PMV)

In this gameplay video, I try every single (underwhelming) challenge in this Namco Collection, before giving Pac-Man Vs a try and wondering why a better game wasn't included.

Tiny Arcade Galaga | Things of Interest

This man is playing Galaga! Thought we wouldn't notice on such a tiny machine...but we did.

More Things of Interest:

BGM List:
• Level Select (Galaga) - Namco Museum Remix
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Intro Music composed by COCONABE

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#Galaga #TinyArcade #Namco

Namco Museum for Nintendo Switch Review - Is It Worth It? | RGT 85

Namco Museum on the Nintendo Switch brings a bunch of Namco classics like Pac-Man, Splatterhouse, Galaga and more to the Switch in one package. Is it worth the $29.99 price tag though? Let's talk about it in this Namco Museum Switch review!

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NAMCO MUSEUM ARCADE PAC (testing all games) - Nintendo Switch gameplay

NAMCO MUSEUM ARCADE PAC - Nintendo Switch gameplay
Price $
Platform Nintendo Switch
Release Date Sep 28, 2018
No. of Players up to 4 players
Category Arcade
Publisher Bandai Namco Entertainment

Namco Museum (Nintendo Switch) Review | 8-Bit Eric

This is a review of Namco Museum on the Nintendo Switch by 8-Bit Eric. Namco Museum on the Nintendo Switch brings a bunch of Namco classics like Pac-Man, Splatterhouse, Galaga and more to the Switch in one package. Is it worth the $29.99 price tag though? Let's talk about it in this Namco Museum Switch review!

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Namco Museum Arcade Pac Mobile Gameplay How To Play On Android For Free

Download Namco Museum Arcade Pac apk 👉🏻

Have you been tired of waiting for Namco Museum Arcade Pac to hit the android scene? Well the wait is over as Bandai Namco has officially released the mobile app. Get ready to be immersed into a ton of action all in the palm of your hands.

Namco Museum Arcade Pac for Android has been the most sought out game in the past few months ever since the release of the console version. Most of the sites online claiming they have the android version are just click bait to the users. This time we are happy to announce you can finally play this on any ANDROID Phone Or Tablet

Although the graphics are astonishing, the performance all depends on how powerful your phone is. The older the phone or lower the specs, will most likely leave you with a bad FPS. Better phones such as the Galaxy S9 will play the game with no issue.

All that is required to Download Namco Museum Arcade Pac Mobile is simply installing two apps from the trusted sponsors.

Watch the video and follow the steps to be led to the download. If you have any issues, leave a comment and we will get back to you as soon as possible.

Supports All Phones
Our The Namco Museum Arcade Pac Android App currently plays, with varying degrees of success, The Namco Museum Arcade Pac on any phone.

Amazing Design
Perfectly designed for all mobile devices, with an easy menu layout and easy to connect online matches that are based on your region.

Gaming Stats
Keep track of all stats with our new UI that details every game you've played in.

Free Updates
Once downloaded and installed, our app will automatically look for updates each time you load it up
#NamcoMuseum #PacmanGame #FreeandroidGames

This Namco Game Are Way Better Than Dig and Dug With Daisy! Dig Dug Gameplay on GBA

I Am Just Using Namco Museum 50th Anniversary.

Mass Media Games On Nintendo 64 (feat Starcraft 64, Power Rangers, Namco Museum etc)

Mass Media began in the 1980s at Cinemaware. In 1991, they formed a production unit called Philips P.O.V. Entertainment Group. Mass Media left Philips in 1995 and the company became an exclusive developer for Time Warner Interactive. After Time Warner halted their interactive division, Mass Media became an independent developer. It was acquired by THQ in February 2007 who closed the studio in November 2008.

Recorded using both an Ultra HDMI modded N64 console with an Elgato game capture HD60s capture card using a real game cartridge or a dazzle via svideo.

Ms Pac Man Maze Madness Review

Starcraft 64 Review

Namco Museum 64 Review

Power Rangers Lightspeed Rescue Review

Bassmasters 2000 Review

So who's looking forward to the N64 Mini Classic console and do you think any of these games will end up on it? what do you think the top 5 or top 10 best N64 games of all time are? Do you think the playstation 1 or Sega Saturn had any good games which you'd have liked to have been ported to the Nintendo 64?

Namco Museum Arcade Pac - Announcement Trailer

Namco Museum and Pac Man Championship Edition 2 Plus will be released as a 2-in-1 collection on September 28th for Nintendo Switch.

Watch more trailers here!

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Have Game, Will Play: Pac-Man Museum Review

Pac-man Museum is collection of some well known and, if I can be a bit transparent, obscure Pac-Man games. The games included are: Pac-Man, Super Pac-Man, Pac & Pal, Pac-Land, Pac-Mania, Pac-Attack(Genesis version), Pac-Man Arrangement(PSP version), Pac-Man Championship Edition, Ms. Pac-Man(free DLC until March 31st, $5 afterwards) and for the first time the arcade-only hit, Pac-Man Battle Royale.

I have never strayed too far away from what I would consider to be the main Pac-Man games: Pac-Man, Ms. Pac-Man, Pac-Man Jr etc. Needless to say, many of the games in this collection were new to me. Some I had heard of but never played. This bundle felt quite fresh for me but the numerous Pac-Man specific or Namco Museum bundles released could be redundant for others. So I'll touch upon the titles that stood out the most for me.

Pac & Pal - Originally exclusive to arcades in Japan, this game forces Pac-Man to eat items found all over the stage before the ghosts get to him. Pac-Man's supposed Pal is a ghost name Miru. She won't hurt Pac-Man but she will take items into the ghost house if he can't get them in time. Pal may be a misnomer here. The arcade version of this game runs on the Super Pac-Man hardware and has many similar elements. Instead of eating keys to unlock maze areas you eat cards that turn over to reveal edible items within the level.

Pac-Attack - This game borrows elements from popular Tetris-like/inspired games like Dr. Mario and Columns. While the blocks that fall from the top can be used to complete horizontal lines for points, players also can put groups of ghosts together to be eaten
by Pac-Man. It can be quite challenging as blocks tend to fill up the space rather quickly and trapped ghosts can't be eaten by Pac-Man and the surrounding blocks cannot be cleared. A fairy meter also begins to fill up as Pac-Man eats ghosts. Once it's full a fairy will appear and remove all the ghosts within 8 lines beneath her.

Pac-Man Arrangement - The former PSP exclusive introduces more animated levels, boost meters, trap doors, warp panels, jumping and even boss battles.

Pac-Man Battle Royale - A 1 to 4 player arcade game that looks similar to Pac-Man Championship Edition that finally introduced Pac-Canabalism. Players must avoid ghosts, each other and CPU controlled Pac-Men to advance.

All things considered, I think Pac-Man Museum offers enthusiasts and casual audiences a nice combination of familiar and relatively unknown titles. In addition to achievements and trophies the game unlocks items for your Pac room and stamps. While those are nice, the inclusion of Pac-Man Battle Royale is what really tips the scales in favor of its price point - not sure about Ms. Pac-Man for $5 though.

Recommendation: Buy it
Full Disclosure: This game was provided to GameEnthus by a PR firm representing Namco Bandai.
Genre: arcade, maze chase, platformer(Pac-Land)
Developer: Namco Bandai Games
Publisher: Namco Bandai Games
Platforms: PS3, XB360, Steam
Price: $19.99


Data East Mini Player My Arcade 10 inch Classics Review

This is a quick review of the new Data East 10 inch arcade classic put out by My Arcade. The big thing that stands out is that this uses Arcade Roms instead of the NES roms. See my Oregon Trail Handheld review!
See my review of the My Arcade PacMan Portable!!

Like and subscribe as I continue to review more random tech crap!

Also check out Glen's Retro Show Channel for Mini Arcade reviews and how to mod them!

Namco Museum - Splatterhouse Challenge Mode [71,900 points] (WR)

Ok, so after thinking about the leaderboards for challenge mode again, I was thinking that maybe I should explore every way I could to farm score and not finish the stage, since all the other higher scores seem to do it based on their damage taken stat being 21.

I found a great deal of things that made this improvement pretty frustrating, especially with my reluctance to accept nothing short of the best score I can see possible with this route.

The adjustment is just that I never fight Jennifer at the end of the stage which gets 6000 points, and instead take an extra loop of mirror Ricks for 9000 points. However this comes at a great cost of time since the timer doesn't freeze during your death animation, which in turn reduces the amount of points this route gets over the other one. It's also worth noting that time is so tight with this route, that you cannot waste more than 1-2 seconds throughout the entire stage while doing optimal speedrunning strategies.

The random elements that are in this run are pretty staggering. In the first room, you need the chairs to behave enough to get a 4:50-4:51. The second room requires the demon enemies to not leap forward, which isn't the worst as long as you execute everything correctly. The third room is the literal worst, because the ghosts will very frequently despawn themselves by running away and never coming back, which loses me 500 points each time it happens (i.e. I have to reset).

After that, I just need to farm the mirror Ricks for 3000 points a pop until I get to about 20 seconds left, then go into the boreworm room...

While testing routes, the boreworm room revealed to me that the timer that Namco Museum uses will kill the player sometime after it reaches 0:00... but the extra time beyond 0:00 is random! It can last anywhere from 2 to 12 seconds, and it seems to kill the player at very precise spots. For example, no matter what time I have left, if I get the longest timer, I will always die on the frame that the worm on the far right starts to jump out.

In my case, I obviously need that longest timer for maximum point pressing purposes. I also needed to figure out how to handle the final room to kill as many things as possible. I first thought that the two worms on the far left could be killed before the timer kills me, but it is just a mere frame or two before they're vulnerable, making it impossible to kill them. Ended up realizing that my final target needed to be the worm on the far right, since it spawns a few frames sooner. Killing that last worm is trickier than it looks, because once you cross a certain point, the game takes control of Rick and makes him just walk forward. The way to still kill the worm is to jump over the point and have an attack out as Rick is moving forward.

I think I'm done with this challenge mode score until I figure out a new route, which might be never. Hope you enjoy!


Again, thank you to all who participated in the 10k Special Tournament. The winner, Lyra, chose Pac-Man as the spotlight in this iteration of How to Play. KEEP IN MIND, the results from the previous one, Rosalina & Luma, will affect the next video, being How to Really Feel It 101.

Here is the song for the video!

Just so you know, I'm not abandoning the Slam Jam remixes, just haven't found many good ones recently for certain characters. :(
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Namco Museum Essentials - Pac-Man and Galaga | Part 3

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Every Retro Game that is already available on the Nintendo Switch eShop

In lieu of a propper Virtual Console for the Nintendo Switch, I decided to see just what classic games are already available for purchase. From Sega to Nintendo itself, Arcade to SNES, it turns out there are a lot more 16 and 32 bit games on the eShop than I had originally thought...

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Namco Museum (J) ~ GamePlay ~ Opening ~ GBA ~ 720p ~ 2016 ~ W10

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Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for 'fair use' for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

How to Win at Pacman Part 1 - Patterns for every level

How to win at Pacman , by learning 4 simple patterns. That's not as difficult as it sounds, especially as two of the patterns are amlost the same as each other. This set of patterns will get you all the way to level 256 where the game crashes. Please note. this is the arcade machine, the original 1980 rom set from Namco. The patterns may not work on other pacman games.

Playlist of all parts :

Galaga - Namco Museum Vol 1

I used to be better at this game. Apparently not anymore.

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Pac-Man in Better SADX

It's merely test (Smash 4 models seem to work fine in SADX) and that.. I'm still waiting for Pac-Man World 4.

Download on the way.

Let's compare ( Ms. Pac-man )

Video Locations:
1. 0:28 Arcade
2. 1:10 Apple 2
3. 1:52 IBM DOS
4. 2:33 Comm Vic 20
5. 3:16 ZX Spectrum
6. 3:58 Atari 2600
7. 4:39 Atari Lynx
8. 5:22 Comm 64
9. 6:03 Atari 5200
10. 6:45 Atari 7800
11. 7:27 Gameboy
12. 8:09 TI-99
13. 8:52 Sega Master System
14. 9:34 Nintendo Entertainment System ( Namco )
15. 10:17 Sega Game Gear
16. 10:59 Gameboy Advance ( Namco Museum )
17. 11:41 Colecovision ( OPCode Games ) ( The Pac-Man collection )
18. 12:24 Gameboy Color
19. 13:07 Super Nintendo
20. 13:50 Sega Genesis
21. 14:31 Nintendo Entertainment System ( Tengen )
22. 15:15 DOS / Windows There were 2 versions. One by JROK & another by Champ. I extend My apologies to the creators. But the JRock version was superior
23. 15:57 Coleco Table Top

Description Source:

Ms. Pac-Man is an arcade video game produced by Midway as an unauthorized sequel to Pac-Man. It was released in North America in 1981 and became one of the most popular video games of all time, leading to its adoption by Pac-Man licensor Namco as an official title. This game introduces a female protagonist, new maze designs and several minor gameplay changes over the original game.


The gameplay of Ms. Pac-Man is largely identical to that of the original Pac-Man. The player gathers points by eating dots and avoiding ghosts (contact with one loses a life). Power-pellets or energizers change the ghosts, which reverse their course and can be eaten for bonus points. Fruit bonuses can be consumed for increasing point values, twice per level. As the levels increase, the speed and difficulty increase as well.

There are, however, some notable differences:

The game has four different mazes that appear in different sets of colors.
Most of the new mazes have two sets of warp tunnels.
Unlike the original Pac-Man, the spaces in between the walls are filled in, making it easier to see where the path is.
The ghosts' behavior patterns are different and include semi-random movement, precluding the use of patterns to beat each level.
Instead of appearing in the center of the maze, fruits bounce around the maze, entering and leaving through the warp tunnels. Once all fruits have been encountered, they appear in random sequence for the rest of the game.
The orange ghost's name is Sue instead of Clyde.
The three intermissions have changed to follow the developing relationship between Pac-Man and Ms. Pac-Man (from when they first meet to having a stork drop off their baby).
The sound effects and music of the game are very different from the Pac-Man sounds.

As in Pac-Man, the game has a bug in the subroutine that draws the fruit, which renders the 256th level unplayable. However, the game also has other bugs that cause it to crash or become unplayable much sooner, making it impossible to reach the 256th level without an emulator.[1]



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