Pro Tips for Nex Machina
Though a lot of these tips are for high scores, there are many for general play and strategizing. I hope this video can help you get better at Nex Machina.
Nex Machina: 11 Essential Tips For Success
After spending a good amount of time with Housemarque's newest arcade shooter, we've detailed a few strategies and tips you can use to really crank up your high scores.
The First 10 Minutes of Nex Machina:
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NEX Machina - Five tips and tricks for earning the highest score
Housemarque’s latest game Nex Machina isn’t just a superb twin-stick shooter that combines tight action with lightning-quick bullet hell stages: It’s also more addictive than a cake made out of heroin. Nex Machina is a short game, but its longevity lies not in its initial 45 minute (give or take) run but rather in its Arena mode.
You’re given a chance to not only replay the superb stages again, but to to also do better. To score bigger and work your way to the top of the charts. Which is easier said than done. Struggling to keep up and wondering how to crack that magical five million points barrier? Here’s a few tips to help you max the numbers on your attempt to be the best.
Nex Machina Review
Is Nex Machina the next game for bullet hell enthusiasts to jump into or should they just let it graze by? Find out in our GameSpot review!
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Nex Machina Review! Super HARD Retro Action? (PS4)
The amazing indie developers behind Resogun and Alienation has finally brought out a new game. Does Nex Machina: Death Machine live up to their previous or is it stuck in the retro arcade past?
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Nex Machina is upcoming shoot 'em up video game developed and published by Housemarque. The game is scheduled to be released in 2017 for the PlayStation 4 video game console and Windows-based personal computers. Veteran arcade game designer Eugene Jarvis is a creative consultant on the project.
Nex Machina - Launch Trailer | PS4
From the team that created Resogun and in collaboration with Eugene Jarvis (Robotron, Smash TV) comes an intense arcade shooter that blends the best of coin-op skillful gameplay and modern cutting edge voxel tech.
Nex Machina™ Copyright ©2017 Housemarque Oy All Rights Reserved.
Nex Machina - Master Difficulty - 705,858,080
Pretty solid Master run. Really fudged the bucket on Supreme AI, sadly I might have been able to get by Nex Machina and reach Hero, but not today!
Nex Machina - Full Level Gameplay
Arcade shoot em up fans rejoice, the people who brought you Resogun are bringing you another fast paced arcade game, voxels and all!
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4 minutes of Nex Machina gameplay
Have a look at upcoming PS4 game Nex Machina with these four minutes of gameplay. Hope you light bright colours!
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Nex Machina : Death Machine Gameplay Walkthrough Part 1 - World 1 Techno Forest PS4 1080p 60fps
Nex Machina is upcoming shoot 'em up video game developed and published by Housemarque. The game is scheduled to be released in 2017 for the PlayStation 4 video game console and Windows-based personal computers. Veteran arcade game designer Eugene Jarvis is a creative consultant on the projectNex Machina is a twin-stick shoot 'em up video game played from a top-down perspective. Players move through rooms shooting waves of enemies while attempting to save humans. Power-ups and weapon upgrades are dispersed throughout levels.Nex Machina is being developed by Finnish video game studio Housemarque with designer Eugene Jarvis serving as a creative consultant. Jarvis is known for his role in designing arcade shoot 'em ups such as Defender (1981), Robotron: 2084 (1982), and Smash TV (1990). At the 2014 D.I.C.E. Awards, Housemarque's founders Ilari Kuittinen and Harri Tikkanen met with Jarvis and asked him if he would be interested in collaborating on a game. Jarvis' games, particularly Defender, were a source of inspiration for Housemarque's 2013 game Resogun. For the design of Nex Machina, they combined elements from Jarvis' previous shoot 'em ups and Resogun. The development team experimented with different setups for the game's firing mechanics. They followed a different design philosophy than their 2016 game Alienation by choosing not to incorporate character progression systems in Nex Machina.
Nex Machina is powered by a significantly enhanced version of the game engine and voxel technology that was used for Resogun. The inclusion of a volumetric rendering technique known as Signed Distance Fields allows for a smooth transition between complex 3D meshes and voxel particles to give them more flexibility in how objects appear on the screen. The studio dubbed their art style for the game as cablepunk—a darker take on cyberpunk.Like,Comment And Subscribe
Nex Machina - Arcade Veteran - 1CC Trophy Guide + Giant Face Boss
This is a p-good, FIRST DAY run of Veteran difficulty completed on one credit in Nex Machina: Death Machine. Holy shit at that final boss sequence, really incredible stuff! Excuse the capture issues, the framerate in the game on my PS4 Pro is rock solid but sadly the capture hiccups every so often. There is also a sound bug that happens on world 3, which will be fixed soon I'm sure. I'll try to get this ironed out before I upload more stuff, but wanted to get my day one run up! This could also be a mini guide of sorts on the Veteran 1CC as well as the 50X Human chain which is achieved on the first world. Thanks for watching, I'll be uploading more of this so keep an eye out!
Nex Machina (PS4) - Arcade Veteran (No Power Ups Last Four Bosses Guide)
I am showing this guide too motivate players on not giving up an show that it is possible to beat the last four bosses with out anything but you're peashooter and a secondary weapon. enjoy and I hope this helps P.S do not give up!!
Nex Machina Death Machine BETA FIRST LOOK
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Nex Machina [veteran]: True Last Boss 1CC
39:32 Supreme AI & Nex Machina
Was my first time clearing Veteran and reaching the TLB, somehow managed to take it down. On to Master and Hero, those will surely take people a while.
Enjoying this game a lot. I played the beta with the couple first worlds but the new levels and fine tuning blow it out the water.
This game much like Resogun compresses poorly in video. It looks much nicer on the actual machine. I guess my capture card wont be up to snuff for things like this that need over 720p.
Nex Machina - Giant Face Boss Destroyed (SECRET BOSS)
Had a good game today, and managed to get to Nex Machina with 5 lives and pulled it off! What an amazing boss, the craftsmanship and music is just off the charts. To access this, you need to beat experienced or harder without using a continue. Good luck! She's tough and this is only on Experienced!
Nex Machina PS4 Gameplay - New Shooter From The Makers Of Resogun
Hollie and Rob check out the dazzling follow-up to PS4 hit Resogun, twin-stick shooer Nex Machina
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Nex Machina World 1 - Techno Forest Walkthrough w/ All Secret Exits uncovered (HD)
Showing you how to unlock every Secret Exit on Nex Machina's first world, the Techno Forest.
All secret exits uncovered in this video, over 10 million points scored by Indie By Design's John Robertson.
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Nex Machina (PS4) - Supreme AI Boss Fight No Damage (Experienced Difficulty)
Another boss I managed to get a no damage on when going for my 1CC trophy. This boss was a nightmare on my first run in world 6: space station, so I was confused and surprised I was able to do it....
Still hate this boss lol
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Nex Machina - Veteran - 5:13 The Architect from scratch
Nex Machina: Veteran - The Architect
Never mind my terrible score. This was an Arcade run for the Veteran trophy, so I didn't care about the points. I don't have any tips, except one: practice fighting this boss on single world mode. Once you can beat it consistently without using a Continue, then try Arcade mode. You'll want to kill him without using a Continue because it is extremely difficult to do so without any power ups. Unless you're very very good.