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10 best tips for playing World of Goo

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World Of Goo - All Chapters OCD!

I've also included the cutscenes and the unobtainable OCD (last level) just for fun. Timestamps below.

In this game, OCD stands for Obsessive Completion Distinction Criteria where you need to complete each level with optimum solution. Each level has it's own goal, which is either the Number of Goo Collected, Number of Moves or The least amount of Time.

===Timestamps====

[ Chapter 1 ]
Going Up : 0:00
Small Divide : 0:52
Hang Low : 1:42
Impale Sticky : 4:08
Flying Machine : 6:06
Fisty's Bog : 6:44
Tower Of Goo : 7:44
Ivy Towers : 9:32
Tumbler : 11:27
Chain : 12:48
Ode To The Bridge Builder : 15:29
Regurgitation Pumping Station : 19:12

[ Chapter 2 ]
Drool : 22:02
Fly Away Little Ones : 24:41
Blustery Day : 26:51
Welcoming Unit : 29:46
Beauty School : 33:40
Leap Hole : 34:33
Volcanic Percolator Day Spa : 36:07
Beauty and the Electric Tentacle : 38:44
Whistler : 41:25
The Red Carpet : 42:13
Genetic Sorting Machine : 45:30

[ Chapter 3 ]
Burning Man : 48:50
Second Hand Smoke : 50:50
Misty's Long Bony Road : 52:33
The Third Wheel : 56:12
Water Lock : 58:23
Super Fuse Challenge Time : 1:01:17
Upper Shaft : 1:03:10
You Have To Explode The Head : 1:08:12
Incineration Destination : 1:09:22
Product Launcher : 1:13:11

[ Chapter 4 ]
Hello, World : 1:15:51
Buletin Board System : 1:16:19
Grape Vine Virus : 1:19:39
Graphic Processing Unit : 1:23:31
Road Blocks : 1:26:20
Graceful Failure : 1:28:01
Alice and Bob and the Third Party : 1:28:37
The Server Farm : 1:31:38
Mom's Computer : 1:32:53
Deliverance : 1:37:21

[ Epilogue ]
Infesty The Worm : 1:39:45
Weather Wave : 1:45:50
Horizontal Transportation Innovation Committee : 1:50:03
Observatory Observation Station : 1:53:38
x

SLIME comes ALIVE! RUN!!! (FGTEEV World of Goo Gameplay / Skit)

Check out the Epic Mega Sale here:
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World of Goo  4. Chapter Walkthrough Gameplay Review Guide

Subcribe -
for more gameplay review of games on  Mac, iPhone, iPad, iPod Touch.

Ask any questions. ♥ Thanks for watching ♥

World of Goo is a physics-based puzzle game by 2D Boy, an independent game developer consisting of Kyle Gabler and Ron Carmel, both former Electronic Arts employees, released for Microsoft Windows, Mac OS X, Linux, iOS, Android and WiiWare. It was nominated for the Seumas McNally grand prize, Design Innovation Award, and Technical Excellence at the Independent Games Festival, and has gone on to win several other gaming awards since its release.

World of Goo was first released both for Windows and WiiWare in North America on October 13, 2008. The Mac OS X version was released on November 2. The Linux version was released February 13, 2009.

The game is built around the idea of creating large structures using balls of goo. The game is divided into five chapters, each containing several levels.
Each level has its own graphic and musical theme, giving it unique atmosphere.
There is also a bonus meta-game called World of Goo Corporation, where the objective is to build the highest tower using goo balls which the player collected through the course of the game.
Players from all over the world can compete, as the height of the tower and number of goo balls used are being constantly uploaded to the 2D Boy server.

The WiiWare version includes multiplayer with up to four people on the same Wii. This facility is also available, albeit unsupported, in the Linux port.

OCD is Obsessive Completion Distinction and is an additional level of challenge while playing the game. To get OCD on a level, you need to complete additional requirements, which are either:

- Collecting additional balls, or
- Completing in fewer moves, or
- Completing in a certain amount of time.

You can view the OCD requirements for a level by pressing ESCAPE during level, and clicking OCD.

Once you have completed a level's OCD requirements, a white flag (or red flag in Chapter 4) will appear over that level in the chapter menu.

Both Wii and Windows versions of World of Goo received critical acclaim, holding an aggregate score from Metacritic of 94/100 and 90/100 respectively.
On GameRankings, it holds an aggregate score of 92.27% for the PC.
Eurogamer called World of Goo Physics' latest, purest, and most brilliant gift.
IGN said of the Wii version World of Goo is an amazing WiiWare game that you simply must buy for this is exactly the type of software that needs both recognition and support, finding only minor fault with the camera controls and lack of a level editor.
Nintendo Life gave the game 10/10, saying Not only is World of Goo easily the best WiiWare release to date, it's also proof that you don't need a large development team or millions of dollars to create an outstanding video game.
1UP.com said World of Goo isn't just anything—except, that is, one of just a handful of truly excellent original games for the Wii.
Nintendo World Report criticized the slow start of the game, but otherwise praised it as easily the best WiiWare game to date and, perhaps, one of the best this generation.
Resolution Magazine referred to it as an instant classic, awarding it 90%.
Official Nintendo Magazine awarded the Wii version a score of 95%, claiming it to be Virtually flawless.
x

World of Goo - All Systems Goo

World of Goo is a well-loved puzzle game about possibly-sentient blobs of goo and their determined attempts to embrace their own destruction...

World of Goo on Steam -

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LAS 10 MEJORES TORRES | WORLD OF GOO

No hay ningún secreto arriba... y dios mio para hacer una de esas torres!!! :DDD



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Un saludo.

World of Goo Switch Gameplay

Save the Goo Balls! Explore the first chapter of World of Goo on the Nintendo Switch using the JoyCon pointer function!

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World of Goo Ending

Ending #42
World of Goo
Developer: 2D Boy
Publisher: 2D Boy
Steam /PC
2008

I delayed playing this for a long time. I first picked it up in a Humble Bundle, messed with it through the first chapter a bit and put it down for nearly two years. Now for me, that's actually a pretty quick turn around on completing a game. As is testament on my Backloggery, I still have Nintendo games that I've had since childhood that need beating.

As we are heading into the Holiday seasons, work is slowing down so I browsed my Steam list and decided on Goo. No solid reason really, perhaps I was thinking back to the quirky and pleasant music, the sharp graphics, or interesting physics engine. Perhaps it just because my work computer could handle it. Whatever the reason, I actually stuck it out and finished the game.

The game is not perfect by any means, I wouldn't even put it on a top ten list, but it is fun enough to enjoy as a casual title. The most frustrating thing is picking up the wrong goo, or misplacing a goo when time is of the essence or you're looking to complete an OCD. Very Frustrating.

The story is on the light side and trying to describe it might be futile, but it did involve Goo genocie (goonocide?) and a big evil corporation. The ending where they find another planet with Goo's was suppose to be part of extra levels that were going to be released in the European version, but was canned since the developer felt it would of been too rushed.

Overall, worth the play. God speed to any accomplishing the OCDs.

World Of Goo Grand Finale - Epilogue

World of Goo Part 6 - the end of Chapter 4 and the epilogue. Short game, and overall pretty fun. I do wish that some parts felt less jank, but that's the beauty of the game, isn't it? On to future games.

Edited by: BenBenRanger (

World Of Goo is a 2008 bridge construction puzzle game released in 2008 for the Nintendo Wii. Use several species of goo balls, each with their own unique ability, to construct a living, breathing bridge that transports other goo balls to the exit pipe.

#aliensrock #world #goo

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World of Goo  3. Chapter Walkthrough Gameplay Review

Subcribe -
for more gameplay review of games on  Mac, iPhone, iPad, iPod Touch.

Ask any questions. ♥ Thanks for watching ♥ Like

World of Goo is a physics-based puzzle game by 2D Boy, an independent game developer consisting of Kyle Gabler and Ron Carmel, both former Electronic Arts employees, released for Microsoft Windows, Mac OS X, Linux, iOS, Android and WiiWare. It was nominated for the Seumas McNally grand prize, Design Innovation Award, and Technical Excellence at the Independent Games Festival, and has gone on to win several other gaming awards since its release.

World of Goo was first released both for Windows and WiiWare in North America on October 13, 2008. The Mac OS X version was released on November 2. The Linux version was released February 13, 2009.

The game is built around the idea of creating large structures using balls of goo. The game is divided into five chapters, each containing several levels.
Each level has its own graphic and musical theme, giving it unique atmosphere.
There is also a bonus meta-game called World of Goo Corporation, where the objective is to build the highest tower using goo balls which the player collected through the course of the game.
Players from all over the world can compete, as the height of the tower and number of goo balls used are being constantly uploaded to the 2D Boy server.

The WiiWare version includes multiplayer with up to four people on the same Wii. This facility is also available, albeit unsupported, in the Linux port.

OCD is Obsessive Completion Distinction and is an additional level of challenge while playing the game. To get OCD on a level, you need to complete additional requirements, which are either:

- Collecting additional balls, or
- Completing in fewer moves, or
- Completing in a certain amount of time.

You can view the OCD requirements for a level by pressing ESCAPE during level, and clicking OCD.

Once you have completed a level's OCD requirements, a white flag (or red flag in Chapter 4) will appear over that level in the chapter menu.

Both Wii and Windows versions of World of Goo received critical acclaim, holding an aggregate score from Metacritic of 94/100 and 90/100 respectively.
On GameRankings, it holds an aggregate score of 92.27% for the PC.
Eurogamer called World of Goo Physics' latest, purest, and most brilliant gift.
IGN said of the Wii version World of Goo is an amazing WiiWare game that you simply must buy for this is exactly the type of software that needs both recognition and support, finding only minor fault with the camera controls and lack of a level editor.
Nintendo Life gave the game 10/10, saying Not only is World of Goo easily the best WiiWare release to date, it's also proof that you don't need a large development team or millions of dollars to create an outstanding video game.
1UP.com said World of Goo isn't just anything—except, that is, one of just a handful of truly excellent original games for the Wii.
Nintendo World Report criticized the slow start of the game, but otherwise praised it as easily the best WiiWare game to date and, perhaps, one of the best this generation.
Resolution Magazine referred to it as an instant classic, awarding it 90%.
Official Nintendo Magazine awarded the Wii version a score of 95%, claiming it to be Virtually flawless.

World of Goo has won many awards.
It won Best Independent Game from the Spike TV Video Game Awards show, and won six Wii-specific awards and one for the PC, including Best Puzzle Game, Best Artistic Design, Best WiiWare Game, Best New IP, Most Innovative Design, and Game of the Year from IGN.
GameSpot awarded it as the Best Game No One Played. It was featured in Eurogamer's top 50 games of 2008 in the tenth slot.

Meet the Man Who Beat 'Pac-Man'

In 1999, Billy Mitchell was the first person to achieve a perfect score in Pac-Man. His ability to reach the end of the game even stumped Pac-Man's creators and designers, who named him the “video game player of the century.” Here’s what he had to do to beat the game.

#Pacman #Arcade #Games

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Great Big Story is a video network dedicated to the untold, overlooked & flat-out amazing. Humans are capable of incredible things & we're here to tell their stories. When a rocket lands in your backyard, you get in.
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World of Goo New Records Speedrun 2012.7-2013.6

World of Goo New Records Speedrun 2012.7-2013.6
For more details about the new records, go to goofans.com or:

Here are the records and the speed:
Time 1x
Small Divide 6 seconds → 5 seconds
Tower of Goo 20 seconds → 19 seconds
Ivy Tower OCD 10 seconds → 6 seconds
Tumbler 5 seconds → 4 seconds
Regurgitation Pumping Station OCD 26 seconds → 16 seconds
Fly Away Little Ones 10 seconds → 8 seconds
Welcoming Unit 31 seconds → 20 seconds
Whistler 17 seconds → 16 seconds
Burning Man OCD 5 seconds → 3 seconds
Second Hand Smoke OCD 10 seconds → 9 seconds
You Have to Explode the Head 8 seconds → 7 seconds
Product Launcher OCD 51 seconds → 49 seconds
Graceful Failure OCD 6 seconds → 2 seconds
The Server Farm 6 seconds → 5 seconds
Infesty the Worm 35 seconds → 27 seconds

Moves 3x
Impale Sticky 6 moves → 5 moves
Tower of Goo 12 moves → 11 moves
Incineration Destination 8 moves → 4 moves
The Server Farm 3 moves → 2 moves
Weather Vane 10 moves → 9 moves
Observatory Observation Station 7 moves → 6 moves

Balls 4x
Small Divide 22 balls → 23 balls
Bulletin Board System 15 balls → 16 balls
Horizontal Transportation Innovation Committee 63 balls → 64 balls
Weather Vane 107 balls → 108 balls

World of Goo - Official Nintendo Switch Trailer

Official Nintendo Switch trailer for World of Goo, as seen on the Nintendo eShop!

World of Goo Top 10 Tower in 3 ½ Minutes

This 47.06m tower would've given me 9th position on the leaderboard (

Here's a pic of it -

I thought it was about time I did another one of these quick builds seeing as I'm a better player now. This one's nearly a minute faster than my previous effort, and a few metres higher. With some more attempts I could probably do better, but it took way more goes than I thought it would and have had enough. Anyway, I think the tower has a nice quirky look to it - the way it bows out and straightens up again. It would've been over a metre higher without that bend.

You'll notice that I don't use the exit button to save the tower. Instead, I use Alt+F4 which closes the game really fast and saves the tower instantly.

World of Goo - How to finish chapter 1 guide | Great puzzle game of the last decade

World of Goo is a puzzle video game developed and published by independent game developer 2D Boy. The game was first released on Microsoft Windows and Wii platforms on October 13, 2008, with releases on Nintendo Switch, Mac OS X, Linux, and various mobile devices following in subsequent years.

The game was nominated for the Seumas McNally Grand Prize, Design Innovation Award, and Technical Excellence at the Independent Games Festival,and has gone on to win several other gaming awards since its release. -Wiki

CPU: Intel Core I3 4030U
GPU: Nvidia Geforce 820M
Recorder: OBS

#worldofgoo#wog#theworldofgoo

World of Goo  1. Chapter Walkthrough Gameplay Review

Subcribe -
for more gameplay review of games on  Mac, iPhone, iPad, iPod Touch.

Ask any questions. ♥ Thanks for watching ♥ Like

World of Goo is a physics-based puzzle game by 2D Boy, an independent game developer consisting of Kyle Gabler and Ron Carmel, both former Electronic Arts employees, released for Microsoft Windows, Mac OS X, Linux, iOS, Android and WiiWare. It was nominated for the Seumas McNally grand prize, Design Innovation Award, and Technical Excellence at the Independent Games Festival, and has gone on to win several other gaming awards since its release.

World of Goo was first released both for Windows and WiiWare in North America on October 13, 2008. The Mac OS X version was released on November 2. The Linux version was released February 13, 2009.

The game is built around the idea of creating large structures using balls of goo. The game is divided into five chapters, each containing several levels.
Each level has its own graphic and musical theme, giving it unique atmosphere.
There is also a bonus meta-game called World of Goo Corporation, where the objective is to build the highest tower using goo balls which the player collected through the course of the game.
Players from all over the world can compete, as the height of the tower and number of goo balls used are being constantly uploaded to the 2D Boy server.

The WiiWare version includes multiplayer with up to four people on the same Wii. This facility is also available, albeit unsupported, in the Linux port.

OCD is Obsessive Completion Distinction and is an additional level of challenge while playing the game. To get OCD on a level, you need to complete additional requirements, which are either:

- Collecting additional balls, or
- Completing in fewer moves, or
- Completing in a certain amount of time.

You can view the OCD requirements for a level by pressing ESCAPE during level, and clicking OCD.

Once you have completed a level's OCD requirements, a white flag (or red flag in Chapter 4) will appear over that level in the chapter menu.

Both Wii and Windows versions of World of Goo received critical acclaim, holding an aggregate score from Metacritic of 94/100 and 90/100 respectively.
On GameRankings, it holds an aggregate score of 92.27% for the PC.
Eurogamer called World of Goo Physics' latest, purest, and most brilliant gift.
IGN said of the Wii version World of Goo is an amazing WiiWare game that you simply must buy for this is exactly the type of software that needs both recognition and support, finding only minor fault with the camera controls and lack of a level editor.
Nintendo Life gave the game 10/10, saying Not only is World of Goo easily the best WiiWare release to date, it's also proof that you don't need a large development team or millions of dollars to create an outstanding video game.
1UP.com said World of Goo isn't just anything—except, that is, one of just a handful of truly excellent original games for the Wii.
Nintendo World Report criticized the slow start of the game, but otherwise praised it as easily the best WiiWare game to date and, perhaps, one of the best this generation.
Resolution Magazine referred to it as an instant classic, awarding it 90%.
Official Nintendo Magazine awarded the Wii version a score of 95%, claiming it to be Virtually flawless.

World of Goo has won many awards.
It won Best Independent Game from the Spike TV Video Game Awards show, and won six Wii-specific awards and one for the PC, including Best Puzzle Game, Best Artistic Design, Best WiiWare Game, Best New IP, Most Innovative Design, and Game of the Year from IGN.
GameSpot awarded it as the Best Game No One Played. It was featured in Eurogamer's top 50 games of 2008 in the tenth slot.
x

10 Non-Euclidean Minecraft Tests

This Non Euclidean Minecraft mod keeps getting better and better! It's among my favorite Minecraft mods 1.16.5 has brought to the table. Today I took it upon myself to test some things out, and answered some of your questions, as well as some of my own. Enjoy the video!

Join the Discord!


============================================

To try it out for yourself, you will need:

Minecraft Fabric

Fabric API

Immersive Portals Mod

Pehkui Mod


============================================

Go check out Theomonty! I was super inspired by his videos on the mod to give it a try!
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Editing by: Me :D
Music by: Toby Fox, Myself, Lemmino

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If you've read this far, recommend me some other Minecraft 1.16.5 mods! I like the Minecraft Non Euclidean stuff but I wanna know what else you guys might enjoy!

World of Goo  2. Chapter Walkthrough Gameplay Review Guide

Subcribe -
for more gameplay review of games on  Mac, iPhone, iPad, iPod Touch.

Ask any questions. ♥ Thanks for watching ♥

World of Goo is a physics-based puzzle game by 2D Boy, an independent game developer consisting of Kyle Gabler and Ron Carmel, both former Electronic Arts employees, released for Microsoft Windows, Mac OS X, Linux, iOS, Android and WiiWare. It was nominated for the Seumas McNally grand prize, Design Innovation Award, and Technical Excellence at the Independent Games Festival, and has gone on to win several other gaming awards since its release.

World of Goo was first released both for Windows and WiiWare in North America on October 13, 2008. The Mac OS X version was released on November 2. The Linux version was released February 13, 2009.

The game is built around the idea of creating large structures using balls of goo. The game is divided into five chapters, each containing several levels.
Each level has its own graphic and musical theme, giving it unique atmosphere.
There is also a bonus meta-game called World of Goo Corporation, where the objective is to build the highest tower using goo balls which the player collected through the course of the game.
Players from all over the world can compete, as the height of the tower and number of goo balls used are being constantly uploaded to the 2D Boy server.

The WiiWare version includes multiplayer with up to four people on the same Wii. This facility is also available, albeit unsupported, in the Linux port.

OCD is Obsessive Completion Distinction and is an additional level of challenge while playing the game. To get OCD on a level, you need to complete additional requirements, which are either:

- Collecting additional balls, or
- Completing in fewer moves, or
- Completing in a certain amount of time.

You can view the OCD requirements for a level by pressing ESCAPE during level, and clicking OCD.

Once you have completed a level's OCD requirements, a white flag (or red flag in Chapter 4) will appear over that level in the chapter menu.

Both Wii and Windows versions of World of Goo received critical acclaim, holding an aggregate score from Metacritic of 94/100 and 90/100 respectively.
On GameRankings, it holds an aggregate score of 92.27% for the PC.
Eurogamer called World of Goo Physics' latest, purest, and most brilliant gift.
IGN said of the Wii version World of Goo is an amazing WiiWare game that you simply must buy for this is exactly the type of software that needs both recognition and support, finding only minor fault with the camera controls and lack of a level editor.
Nintendo Life gave the game 10/10, saying Not only is World of Goo easily the best WiiWare release to date, it's also proof that you don't need a large development team or millions of dollars to create an outstanding video game.
1UP.com said World of Goo isn't just anything—except, that is, one of just a handful of truly excellent original games for the Wii.
Nintendo World Report criticized the slow start of the game, but otherwise praised it as easily the best WiiWare game to date and, perhaps, one of the best this generation.
Resolution Magazine referred to it as an instant classic, awarding it 90%.
Official Nintendo Magazine awarded the Wii version a score of 95%, claiming it to be Virtually flawless.

World Of Goo Chapter 5 Level 02

World of Goo  Epilogue Walkthrough Gameplay Review

Subcribe -
for more gameplay review of games on  Mac, iPhone, iPad, iPod Touch.

Ask any questions. ♥ Thanks for watching ♥ Like

World of Goo is a physics-based puzzle game by 2D Boy, an independent game developer consisting of Kyle Gabler and Ron Carmel, both former Electronic Arts employees, released for Microsoft Windows, Mac OS X, Linux, iOS, Android and WiiWare. It was nominated for the Seumas McNally grand prize, Design Innovation Award, and Technical Excellence at the Independent Games Festival, and has gone on to win several other gaming awards since its release.

World of Goo was first released both for Windows and WiiWare in North America on October 13, 2008. The Mac OS X version was released on November 2. The Linux version was released February 13, 2009.

The game is built around the idea of creating large structures using balls of goo. The game is divided into five chapters, each containing several levels.
Each level has its own graphic and musical theme, giving it unique atmosphere.
There is also a bonus meta-game called World of Goo Corporation, where the objective is to build the highest tower using goo balls which the player collected through the course of the game.
Players from all over the world can compete, as the height of the tower and number of goo balls used are being constantly uploaded to the 2D Boy server.

The WiiWare version includes multiplayer with up to four people on the same Wii. This facility is also available, albeit unsupported, in the Linux port.

OCD is Obsessive Completion Distinction and is an additional level of challenge while playing the game. To get OCD on a level, you need to complete additional requirements, which are either:

- Collecting additional balls, or
- Completing in fewer moves, or
- Completing in a certain amount of time.

You can view the OCD requirements for a level by pressing ESCAPE during level, and clicking OCD.

Once you have completed a level's OCD requirements, a white flag (or red flag in Chapter 4) will appear over that level in the chapter menu.

Both Wii and Windows versions of World of Goo received critical acclaim, holding an aggregate score from Metacritic of 94/100 and 90/100 respectively.
On GameRankings, it holds an aggregate score of 92.27% for the PC.
Eurogamer called World of Goo Physics' latest, purest, and most brilliant gift.
IGN said of the Wii version World of Goo is an amazing WiiWare game that you simply must buy for this is exactly the type of software that needs both recognition and support, finding only minor fault with the camera controls and lack of a level editor.
Nintendo Life gave the game 10/10, saying Not only is World of Goo easily the best WiiWare release to date, it's also proof that you don't need a large development team or millions of dollars to create an outstanding video game.
1UP.com said World of Goo isn't just anything—except, that is, one of just a handful of truly excellent original games for the Wii.
Nintendo World Report criticized the slow start of the game, but otherwise praised it as easily the best WiiWare game to date and, perhaps, one of the best this generation.
Resolution Magazine referred to it as an instant classic, awarding it 90%.
Official Nintendo Magazine awarded the Wii version a score of 95%, claiming it to be Virtually flawless.

World of Goo has won many awards.
It won Best Independent Game from the Spike TV Video Game Awards show, and won six Wii-specific awards and one for the PC, including Best Puzzle Game, Best Artistic Design, Best WiiWare Game, Best New IP, Most Innovative Design, and Game of the Year from IGN.
GameSpot awarded it as the Best Game No One Played. It was featured in Eurogamer's top 50 games of 2008 in the tenth slot.

World of Goo 5 Hours of FULL Game Passing Walkthrough Gameplay!

Subcribe -
for more gameplay review of games on  Mac, iPhone, iPad, iPod Touch.

Ask any questions. ♥ Thanks for watching ♥

World of Goo is a physics-based puzzle game by 2D Boy, an independent game developer consisting of Kyle Gabler and Ron Carmel, both former Electronic Arts employees, released for Microsoft Windows, Mac OS X, Linux, iOS, Android and WiiWare. It was nominated for the Seumas McNally grand prize, Design Innovation Award, and Technical Excellence at the Independent Games Festival, and has gone on to win several other gaming awards since its release.

World of Goo was first released both for Windows and WiiWare in North America on October 13, 2008. The Mac OS X version was released on November 2. The Linux version was released February 13, 2009.

The game is built around the idea of creating large structures using balls of goo. The game is divided into five chapters, each containing several levels.
Each level has its own graphic and musical theme, giving it unique atmosphere.
There is also a bonus meta-game called World of Goo Corporation, where the objective is to build the highest tower using goo balls which the player collected through the course of the game.
Players from all over the world can compete, as the height of the tower and number of goo balls used are being constantly uploaded to the 2D Boy server.

The WiiWare version includes multiplayer with up to four people on the same Wii. This facility is also available, albeit unsupported, in the Linux port.

OCD is Obsessive Completion Distinction and is an additional level of challenge while playing the game. To get OCD on a level, you need to complete additional requirements, which are either:

- Collecting additional balls, or
- Completing in fewer moves, or
- Completing in a certain amount of time.

You can view the OCD requirements for a level by pressing ESCAPE during level, and clicking OCD.

Once you have completed a level's OCD requirements, a white flag (or red flag in Chapter 4) will appear over that level in the chapter menu.

Both Wii and Windows versions of World of Goo received critical acclaim, holding an aggregate score from Metacritic of 94/100 and 90/100 respectively.
On GameRankings, it holds an aggregate score of 92.27% for the PC.
Eurogamer called World of Goo Physics' latest, purest, and most brilliant gift.
IGN said of the Wii version World of Goo is an amazing WiiWare game that you simply must buy for this is exactly the type of software that needs both recognition and support, finding only minor fault with the camera controls and lack of a level editor.
Nintendo Life gave the game 10/10, saying Not only is World of Goo easily the best WiiWare release to date, it's also proof that you don't need a large development team or millions of dollars to create an outstanding video game.
1UP.com said World of Goo isn't just anything—except, that is, one of just a handful of truly excellent original games for the Wii.
Nintendo World Report criticized the slow start of the game, but otherwise praised it as easily the best WiiWare game to date and, perhaps, one of the best this generation.
Resolution Magazine referred to it as an instant classic, awarding it 90%.
Official Nintendo Magazine awarded the Wii version a score of 95%, claiming it to be Virtually flawless.

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